class TFShroudFX extends xEmitter;

defaultproperties
{
     mSpawningType=ST_Explode
     mRegen=False
     mStartParticles=30
     mMaxParticles=30
     mLifeRange(0)=1.250000
     mLifeRange(1)=1.000000
     mRegenRange(0)=0.000000
     mRegenRange(1)=0.000000
     mPosDev=(X=12.000000,Y=18.000000,Z=35.000000)
     mSpeedRange(0)=-7.000000
     mSpeedRange(1)=5.000000
     mPosRelative=True
     mMassRange(0)=-0.015000
     mMassRange(1)=0.035000
     mRandOrient=True
     mSpinRange(0)=-75.000000
     mSpinRange(1)=75.000000
     mSizeRange(0)=15.000000
     mSizeRange(1)=30.000000
     mGrowthRate=13.000000
     mColorRange(0)=(B=64,G=0,R=128)
     mColorRange(1)=(B=0,G=128,R=0)
     mAttenFunc=ATF_Pulse
     mRandTextures=True
     mNumTileColumns=4
     mNumTileRows=4
     Physics=PHYS_Trailer
     RemoteRole=ROLE_DumbProxy
     Skins(0)=Texture'XEffects.EmitSmoke_t'
     Style=STY_Subtractive
     bOwnerNoSee=True
     bHardAttach=True
}
